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Difference between revisions of "Wandering Soul"

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m (Alex95 moved page Wondering Soul to Wandering Soul: Well... That's unfortunate. I'll update the page itself when I get to it, but changing name now before I forget.)
(Terminology was all over the place.)
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'''Wondering Souls''' are minor enemies first found in ''[[Power Master 1: A Strange Journey]]''. They are [[:Category:Undead|revived]] and animated skeletons with a blue tint.
'''Wandering Souls''', initially misnamed as '''Wondering Souls''', are minor enemies first found in ''[[Power Master 1: A Strange Journey]]''. They were initially [[:Category:Undead|revived]] and animated skeletons with a blue tint in ''Power Master 1'', but are blue spirit balls in ''[[Power Master: A Strange Journey MV]]''.


==''Power Master 1: A Strange Journey''==
==''Power Master 1: A Strange Journey''==
{{Infobox Enemy
{{Infobox Enemy
|title = Wondering Soul
|image = [[File:Wondering Soul.png]]
|image = [[File:Wondering Soul.png]]
|species = [[:Category:Undead|Undead]]
|species = [[:Category:Undead|Undead]]
Line 12: Line 13:
|luck = 10
|luck = 10
|actions = Attack (Water)
|actions = Attack (Water)
|strong = [[Confused]]
|strong = [[Boggled|Confused]]
|weak = Light
|weak = Light
|experience = 50
|experience = 50
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|items = [[Cards|Wondering Soul Card]]
|items = [[Cards|Wondering Soul Card]]
}}
}}
Wondering Souls are common enemies seen in [[Eora Dungeon]] as well as the area surrounding [[Eora]] in the [[Land of Moneo]]. They were [[Cut Content of Power Master 1: A Strange Journey#Enemies|originally]] placed in [[Eora Everlasting]], but were moved so they wouldn't annoy the player as they traveled through the maze. They cannot be [[Confused]], but are weak to Light-based attacks. Their basic attack is Water-based.
Wondering Souls are common enemies seen in [[Eora Dungeon]] as well as the area surrounding the [[Town of Eora]] in the [[Land of Moneo]]. They were [[Cut Content of Power Master 1: A Strange Journey#Enemies|originally]] placed in [[Eora Everlasting]], but were moved so they would not annoy the player as they traveled through the maze. They cannot be [[Boggled|Confused]], but are weak to Light-based attacks. Their basic attack is Water-based.
===Card Info===
===Card Info===
''Name: Wondering Soul''<br />
''Name: Wondering Soul''<br />
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''Defense: 30''<br />
''Defense: 30''<br />
''The souls of those who are trapped in Eora Dungeon.''
''The souls of those who are trapped in Eora Dungeon.''
{{clear}}
==''Power Master: A Strange Journey MV''==
{{NewGame|subject=yes|section=yes}}
{{Infobox Enemy
|title = Wandering Soul
|image = [[File:PMMV Wandering Soul.png]]
|species = [[:Category:Undead|Undead]]
|location = [[Limbo]]
|health = 100
|energy = 100
|offense = 100
|defense = 1
|power = 100
|resistance = 1
|agility = 100
|luck = 100
|actions = Attack (Dark, Demon), [[Possess]]
|strong = [[Boggled|Confused]]
|weak = Silver
|experience = 100
|sers = 100
|items = [[Cards|Wandering Soul Card]]
}}
Wandering Souls return in ''[[Power Master: A Strange Journey MV]]'' with a new look and a corrected name. They are only found in [[Limbo]], where they attack the player at random in an attempt to take their body for themselves, and due to this, they are the only enemy to not have a field sprite. They have very basic stats, leaving everything but [[Defense]] and [[Resistance]] at the engine's default 100, with Defense and Resistance reduced to 1. Additionally, they reduce the player character's Defense and Resistance with each attack and are capable of [[Possessed|Possessing]] them, as well as being immune to being [[Boggled]]. They deal Dark- and Demon-based damage, while being weak to Silver-based attacks.
===Card info===
[[File:PMMV Wandering Soul Card.png]]


==Gallery==
==Gallery==
<gallery>
<gallery>
Wondering Soul.png|Wondering Soul's battler sprite from Power Master 1
Wondering Soul.png|Wondering Soul in ''Power Master 1''
Wondering Soul.jpg|Wondering Soul's concept art
Wondering Soul.jpg|Wondering Soul's concept art
PMMV Wandering Soul.png|Wandering Soul in ''Power Master MW''
</gallery>
</gallery>
{{Enemies}}
{{Enemies}}
{{PM1}}
{{PM1}}
{{PMMV}}
[[Category:Undead]]
[[Category:Undead]]
[[Category:Power Master 1 Enemies]]
[[Category:Power Master 1 Enemies]]
[[Category:Power Master MV Enemies]]

Revision as of 02:44, 28 April 2020

Wandering Souls, initially misnamed as Wondering Souls, are minor enemies first found in Power Master 1: A Strange Journey. They were initially revived and animated skeletons with a blue tint in Power Master 1, but are blue spirit balls in Power Master: A Strange Journey MV.

Power Master 1: A Strange Journey

Wondering Soul
Wondering Soul.png
Enemy Statistics
Species Undead
Locations Eora Dungeon, Land of Moneo
Health 150
Energy None
Offense 200
Defense 30
Power None
Resistance None
Agility 10
Luck 10
Features
Actions Attack (Water)
Strong Against Confused
Weak Against Light
Spoils
Experience 50
Sers 10
Items Wondering Soul Card

Wondering Souls are common enemies seen in Eora Dungeon as well as the area surrounding the Town of Eora in the Land of Moneo. They were originally placed in Eora Everlasting, but were moved so they would not annoy the player as they traveled through the maze. They cannot be Confused, but are weak to Light-based attacks. Their basic attack is Water-based.

Card Info

Name: Wondering Soul
Health: 150
Attack: 200
Defense: 30
The souls of those who are trapped in Eora Dungeon.

Power Master: A Strange Journey MV

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Wandering Soul
PMMV Wandering Soul.png
Enemy Statistics
Species Undead
Locations Limbo
Health 100
Energy 100
Offense 100
Defense 1
Power 100
Resistance 1
Agility 100
Luck 100
Features
Actions Attack (Dark, Demon), Possess
Strong Against Confused
Weak Against Silver
Spoils
Experience 100
Sers 100
Items Wandering Soul Card

Wandering Souls return in Power Master: A Strange Journey MV with a new look and a corrected name. They are only found in Limbo, where they attack the player at random in an attempt to take their body for themselves, and due to this, they are the only enemy to not have a field sprite. They have very basic stats, leaving everything but Defense and Resistance at the engine's default 100, with Defense and Resistance reduced to 1. Additionally, they reduce the player character's Defense and Resistance with each attack and are capable of Possessing them, as well as being immune to being Boggled. They deal Dark- and Demon-based damage, while being weak to Silver-based attacks.

Card info

PMMV Wandering Soul Card.png

Gallery