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Difference between revisions of "Swordsman"

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{{clear}}
{{clear}}
==''Power Master: A Strange Journey MV''==
==''Power Master: A Strange Journey MV''==
{{NewGame|subject=yes|section=yes}}
{{Infobox Enemy
{{Infobox Enemy
|image = [[File:Iron Swordsman.png]]
|image = [[File:PMMV Swordsman Battler.png]]
|species = [[:Category:Humans|Human]]
|species = [[:Category:Humans|Human]]
|location = [[Fora Temple]], [[Land of Moneo]]
|location = [[Fora Temple]], [[Land of Moneo]]
|health = 40
|health = 40
|energy = 10
|energy = 10
|offense = 65
|offense = 40
|defense = 15
|defense = 7
|power = 10
|power = 10
|resistance = 10
|resistance = 10
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|experience = 15
|experience = 15
|sers = 5
|sers = 5
|items = [[Iron Sword]], [[Cards|Swordsman Card]]
|items = [[Iron Sword]]
}}
}}
Swordsmen, called '''Iron Swordsmen''' in the 0.1.0 demo, return in ''[[Power Master: A Strange Journey MV]]''. They are again found in [[Fora Temple]], though are more plentiful, and their stats have been adjusted. They have less [[Health]], though have higher [[Defense]], [[Agility]], and [[Luck]]. They also gain the [[Cover]] skill, to protect any allies they are paired with. They have a weakness to Shield and Weapon Breaking parameters as well as Lances. They also give out less experience and [[Ser]]s than last time.
Swordsmen, called '''Iron Swordsmen''' in the 0.1.0 demo, return in ''[[Power Master: A Strange Journey MV]]''. They are again found in [[Fora Temple]], though are more plentiful, and their stats have been adjusted. They have less [[Health]], though have higher [[Defense]], [[Agility]], and [[Luck]]. They also gain the [[Cover]] skill, to protect any allies they are paired with. They have a weakness to Shield and Weapon Breaking parameters as well as Lances. They also give out less experience and [[Ser]]s than last time. In the final demo of the game, their Offense is reduced from 65 to 40 and their Defense from 15 to 7.
 
Swordmen can also be found in the [[Land of Moneo]], walking around in some locations. Some can also be found on bridges. When talking to them, they ask for the player to pay a toll of 10 Sers to continue, or they can challenge the Swordsman to a battle. Paying will allow the player to move forward, and the Swordsman will take his position back on the bridge once the player has moved past. Challenging him will cause two other Swordsmen to appear and join in a battle, but defeating them all will allow the player free access to use the bridge.


Swordmen can also be found on some bridges in the [[Land of Moneo]]. When talking to them, they ask for the player to pay a toll of 10 Sers to continue, or they can challenge the Swordsman to a battle. Paying will allow the player to move forward, and the Swordsman will take his position back on the bridge once the player has moved past. Challenging him will cause two other Swordsmen to appear and join in a battle, but defeating them all will allow the player free access to use the bridges.
===Card information===
[[File:PMMV Swordsman Card.png]]
==Gallery==
==Gallery==
<gallery>
<gallery>
Swordsman_battler.png|Swordsman's battler sprite in ''Power Master 1''
Swordsman_battler.png|''[[Power Master 1: A Strange Journey]]''
Enemy Swordsman.jpg|First concept of an Enemy Swordsman
Enemy Swordsman.jpg|''Power Master 1: A Strange Journey'' (Concept)
Swordsman.png|Concept of a Swordsman
Swordsman.png|''Power Master 1: A Strange Journey'' (Concept)
Iron Swordsman.png|Swordsman in ''Power Master 1 MV''
PMMV Swordsman Battler.png|''[[Power Master: A Strange Journey MV]]''
PMMV Swordsman Portrait.png|''Power Master: A Strange Journey MV''
</gallery>
</gallery>


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{{Enemies}}
{{Enemies}}
{{PM1}}
{{PM1}}
{{PMMV}}
[[Category:Humans]]
[[Category:Humans]]
[[Category:Power Master 1 Enemies]]
[[Category:Power Master 1 Enemies]]
[[Category:Power Master MV Enemies]]
[[Category:Power Master MV Enemies]]

Latest revision as of 18:38, 5 April 2024

Swordsmen are enemies first appearing in Power Master 1: A Strange Journey. They are simple sword-wielding mercenaries who follow whoever pays them the most. In Power Master: A Strange Journey MV, Swordswomen are introduced.

Power Master 1: A Strange Journey

Swordsman
Swordsman battler.png
Enemy Statistics
Species Human
Locations Fora Temple, Land of Moneo
Health 70
Energy None
Offense 65
Defense 10
Power None
Resistance None
Agility 12
Luck 12
Features
Actions Attack (Sword)
Strong Against None
Weak Against None
Spoils
Experience 20
Sers 15
Items Iron Sword, Swordsman Card

Swordsmen are uncommon enemies in Fora Temple, but are plentiful in Moneo. In Fora Temple, they are in the northern room on the second floor. They have no special skills, strengths, or weaknesses.

Card information

Name: Swordsman
Health: 70
Attack: 65
Defense: 10
A simple sword-wielding enemy found in Fora Forest. If you defeat him, you could win his sword.

Power Master: A Strange Journey MV

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Swordsman
PMMV Swordsman Battler.png
Enemy Statistics
Species Human
Locations Fora Temple, Land of Moneo
Health 40
Energy 10
Offense 40
Defense 7
Power 10
Resistance 10
Agility 30
Luck 15
Features
Actions Attack (Sword)
Strong Against None
Weak Against Weapon Breaker, Shield Breaker, Lances
Spoils
Experience 15
Sers 5
Items Iron Sword

Swordsmen, called Iron Swordsmen in the 0.1.0 demo, return in Power Master: A Strange Journey MV. They are again found in Fora Temple, though are more plentiful, and their stats have been adjusted. They have less Health, though have higher Defense, Agility, and Luck. They also gain the Cover skill, to protect any allies they are paired with. They have a weakness to Shield and Weapon Breaking parameters as well as Lances. They also give out less experience and Sers than last time. In the final demo of the game, their Offense is reduced from 65 to 40 and their Defense from 15 to 7.

Swordmen can also be found in the Land of Moneo, walking around in some locations. Some can also be found on bridges. When talking to them, they ask for the player to pay a toll of 10 Sers to continue, or they can challenge the Swordsman to a battle. Paying will allow the player to move forward, and the Swordsman will take his position back on the bridge once the player has moved past. Challenging him will cause two other Swordsmen to appear and join in a battle, but defeating them all will allow the player free access to use the bridge.

Gallery

Trivia

  • Swordsman's card in Power Master 1: A Strange Journey states they can be found in Fora Forest, though no enemies other than Monsters appear in the forest.