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Difference between revisions of "Sol Whip"
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A '''Light Whip''' is a [[:Category:Whips|whip]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''. It is created by fusing a whip with a [[Book of Light]]. | A '''Sol Whip''', originally '''Light Whip''', is a [[:Category:Whips|whip]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''. It is created by fusing a whip with a [[Book of Light]]. | ||
==''Power Master 1: A Strange Journey''== | ==''Power Master 1: A Strange Journey''== | ||
{{Infobox Weapon | {{Infobox Weapon | ||
|title = Light Whip | |||
|image = [[File:PM1 Fused Whip.png]] | |image = [[File:PM1 Fused Whip.png]] | ||
|description = ''Made from a Whip and [[Book of Light|Light]]. May [[Blinded|Blind]].'' | |description = ''Made from a Whip and [[Book of Light|Light]]. May [[Blinded|Blind]].'' | ||
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}} | }} | ||
In ''Power Master 1: A Strange Journey'', Light Whips are rare weapons that can only be bought at the [[Blacksmith]] in [[Dora]]. When equipped, it increases the wielder's [[Offense|Attack]] by 60 and has a 65% chance of inflicting the [[Blinded]] status on an enemy. Equipping it will cause the wielder to become stronger to Wind- and Light-based attacks, but become weaker to Dark-based attacks. | In ''Power Master 1: A Strange Journey'', Light Whips are rare weapons that can only be bought at the [[Blacksmith]] in [[Dora]]. When equipped, it increases the wielder's [[Offense|Attack]] by 60 and has a 65% chance of inflicting the [[Blinded]] status on an enemy. Equipping it will cause the wielder to become stronger to Wind- and Light-based attacks, but become weaker to Dark-based attacks. | ||
{{clear}} | |||
==''Power Master: A Strange Journey MV''== | |||
{{NewGame|subject=yes|section=yes}} | |||
{{Infobox Weapon | |||
|image = [[File:PMMV Sol Whip.png]] | |||
|description = ''A whip fused with the power of light. Offense +24%, Power +24%, Blind chance 35%'' | |||
|stats = [[Offense]] x1.24, [[Power]] x1.24 | |||
|type = [[:Category:Whips|Whips]], [[:Category:Light Magic|Light]] | |||
|value = 283 [[Ser]]s | |||
|drop = None | |||
|other = [[Blind]] chance: 35% | |||
}} | |||
In ''[[Power Master: A Strange Journey MV]]'', the whip is renamed to Sol Whip. When equipped, it multiplies the wielder's [[Offense]] and [[Power]] by 1.24, gives them a 35% chance to [[Blind]] the enemy, and provides them with the [[Light]] skill. | |||
As of demo 0.3.0, Sol Whips are unobtainable. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
PM1 Fused Whip.png|Icon of a Light Whip in ''Power Master 1'' | PM1 Fused Whip.png|Icon of a Light Whip in ''Power Master 1'' | ||
PMMV Sol Whip.png|Icon of a Sol Whip in ''Power Master MV'' | |||
</gallery> | </gallery> | ||
{{Weapons}} | {{Weapons}} | ||
{{PM1}} | {{PM1}} | ||
{{PMMV}} | |||
[[Category:Power Master 1 Whips]] | [[Category:Power Master 1 Whips]] | ||
[[Category:Power Master MV Whips]] |
Revision as of 01:12, 12 October 2019
A Sol Whip, originally Light Whip, is a whip in the Power Master series, first appearing in Power Master 1: A Strange Journey. It is created by fusing a whip with a Book of Light.
Power Master 1: A Strange Journey
Light Whip | ||||||||||||||
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|
In Power Master 1: A Strange Journey, Light Whips are rare weapons that can only be bought at the Blacksmith in Dora. When equipped, it increases the wielder's Attack by 60 and has a 65% chance of inflicting the Blinded status on an enemy. Equipping it will cause the wielder to become stronger to Wind- and Light-based attacks, but become weaker to Dark-based attacks.
Power Master: A Strange Journey MV
Sol Whip | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
In Power Master: A Strange Journey MV, the whip is renamed to Sol Whip. When equipped, it multiplies the wielder's Offense and Power by 1.24, gives them a 35% chance to Blind the enemy, and provides them with the Light skill.
As of demo 0.3.0, Sol Whips are unobtainable.