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Difference between revisions of "Gems"

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The '''Gems''' are [[:Category:Key Items|important items]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''. Each one has the power to grant the wielder's wishes and each is protected by a [[Guardians|Guardian]] to ensure that the Gem doesn't fall into the wrong hands.
The '''Gems''' are [[:Category:Key Items|important items]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''. Each one has the power to grant the wielder's wishes and each is protected by a [[Guardians|Guardian]] to ensure that the Gem doesn't fall into the wrong hands.
==Power Master 1: A Strange Journey==
==Power Master 1: A Strange Journey==
{{Infobox Item|image1 = file:PM1 Gems.png|description = <!---Each one is different. Do not add a description--->|item_type = Important|effect = Warps the player to its respective town.|dropped_by = [[Roque]], [[Bruze]], [[Freezeflame]], [[Xenu]], [[Hypnock#GrandHypnock|GrandHypnock]], [[Dotwood]], [[Blide]], [[Skragon]], [[Burrow]], [[Danger]], [[Exitilus]]}}
{{Infobox Item| image1 = PM1 Gems.png|description = <!---Each one is different. Do not add a description--->|item_type = Important|effect = Warps the player to its respective town.|dropped_by = [[Roque]], [[Bruze]], [[Freezeflame]], [[Xenu]], [[Hypnock#GrandHypnock|GrandHypnock]], [[Dotwood]], [[Blide]], [[Skragon]], [[Burrow]], [[Danger]], [[Exitilus]]}}
In ''Power Master 1: A Strange Journey'', the Gems are the main goal of the game. The player has to go to every town and collect the Gem from the town's Guardian. However, most of the Guardians either keep their Gem protected in a different location or have had their Gem stolen, which leads to the player having to clear a dungeon level in order to obtain the Gem. After collecting a Gem, the player can use it to instantly warp to its respective town. After the completion of the game, the Gems will lose their power, making them useless.  
In ''Power Master 1: A Strange Journey'', the Gems are the main goal of the game. The player has to go to every town and collect the Gem from the town's Guardian. However, most of the Guardians either keep their Gem protected in a different location or have had their Gem stolen, which leads to the player having to clear a dungeon level in order to obtain the Gem. After collecting a Gem, the player can use it to instantly warp to its respective town. After the completion of the game, the Gems will lose their power, making them useless.  



Revision as of 18:56, 7 June 2017

The Gems are important items in the Power Master series, first appearing in Power Master 1: A Strange Journey. Each one has the power to grant the wielder's wishes and each is protected by a Guardian to ensure that the Gem doesn't fall into the wrong hands.

Power Master 1: A Strange Journey

Gems
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Item Information
Description
Item Type None
Effect Warps the player to its respective town.
Price None
Dropped By None

In Power Master 1: A Strange Journey, the Gems are the main goal of the game. The player has to go to every town and collect the Gem from the town's Guardian. However, most of the Guardians either keep their Gem protected in a different location or have had their Gem stolen, which leads to the player having to clear a dungeon level in order to obtain the Gem. After collecting a Gem, the player can use it to instantly warp to its respective town. After the completion of the game, the Gems will lose their power, making them useless.

Due to some bosses dropping a Gem upon being defeated, it's possible to get multiples of a Gem by defeating them again in the Area Unknown, though this has no additional effect on the game as only one can be used at a time.

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