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'''Bora Building''' is a large building built next to the town of [[Bora]]. According to the Warrior's conversation with [[Hypnock#GrandHypnock|GrandHypnock]] in [[Hora Headquarters]], the building was build as a way for the beings from around the world to come together.
'''Bora Building''' is a large building built next to the [[Town of Bora]], first appearing in ''[[Power Master 1: A Strange Journey]]''. According to the [[Jennifer|Warrior]]'s conversation with [[Hypnock#GrandHypnock|GrandHypnock]] in [[Hora Headquarters]], the building was built as a place for the different species around the world to meet. In ''[[Power Master: A Strange Journey MV]]'', it is revealed that the Warrior's father, [[Butch]], is in charge of the [[Cornerstone Construction Crew]] that works on the building.
==Power Master 1==
 
{{Dungeon|image1 = file:Bora Building Ex.png|connections = [[Bora]] (Southwest)|enemies = [[Worker]]s<br>[[Elite Worker]]s|appears_in = [[Power Master 1: A Strange Journey|PM1]]}}
==''Power Master 1: A Strange Journey''==
Bora Building is the second level in ''[[Power Master 1: A Strange Journey]]''. Bora Building's design underwent a drastic change during the development stages. Originally, the player was supposed to open several [[Treasure Chest]]s in order to find the [[Key]] to the next room and the rooms all looked exactly alike. While Keys still play a part in the redesigned dungeon, several transfer tiles that warp the player to different rooms were added.
{{Infobox Dungeon
===Exterior===
|image = [[File:Bora Building Ex.png|300px]]
The player enters the area from Bora in the southwest. Aside from the entrance to the level itself, the only other noteworthy thing is a chest containing some [[Gold Bars]] to the north of the Building. The player is transferred to the sidings of the Building when transitioning between floors.
|caption = Bora Building's exterior in [[Power Master 1: A Strange Journey]]
===Interior===
|location = [[Land of Moneo]]
====First Floor====
|connections = [[Town of Bora]] (exit)
[[File:Bora_Building_1.png|thumb|left|150px|First floor of Bora Building]]
|enemies = [[Worker]]s, [[Elite Worker]]s, [[Hypnock]]
In order to continue, the player needs to grab the Key to the right of the entrance and open a door. Every transfer panel behind the door will eventually lead to the end of the floor, but opening the door second from the right is the fastest path. [[Worker]]s will attack the player in the level from here on out.
}}
====Second Floor====
Bora Building is the second level in ''[[Power Master 1: A Strange Journey]]''. It is a multi-leveled building that is under construction, though the magic of the [[Gems|Bora Gem]] added [[Transfer Panel]]s around the interior. Bora Building's design underwent a drastic change during the development stages. [[Cut Content of Power Master 1: A Strange Journey#Areas|Originally]], the player was supposed to open several [[Treasure Chest]]s in order to find the [[Key]] to the next room and the rooms all looked exactly alike. While Keys still play a part in the redesigned dungeon, several Transfer Panels that warp the player to different rooms were added. [[Worker]]s will attack the player throughout the interior of the building, with [[Elite Worker]]s starting to attack from the third floor onward. [[Hypnock]] is the boss of this dungeon, who waits at the top of Bora Building.
[[File:Bora_Building_2.png|thumb|150px|Second floor of Bora Building]]
===Treasure===
The player needs to warp between rooms, gathering Keys to unlock the doors as they go. Following the arrows displayed on the map to the left will lead the player to the end of the room. If the player goes through the correct panels, it's possible to only need one Key.
*[[Gold Bars]]
====Third Floor====
*[[Key]]s
[[File:Bora_Building_3.png|thumb|left|150px|Third floor of Bora Building]]
*[[Heal-All Health Vial]]
The third floor is pretty straightforward. All the player needs to do is gather the Keys to unlock the doors and move forward. [[Elite Worker]]s are also added to the enemy appearances.
===Enemies===
====Fourth Floor====
*[[Worker]]s
[[File:Bora_Building_4.png|thumb|150px|Fourth floor of Bora Building]]
*[[Elite Worker]]s
The final floor is a web of transfer tiles. However, simply going back through the tile the player just went through three times will lead the player to the end of the room. The chest in the center contains a [[Heal-All Health Vial]] and can be accessed with the extra Key from the second floor or by finding the correct transfer tile.
*[[Hypnock]] (boss)
====Fifth Floor====
===Alex's Statement===
[[File:Bora_Building_5.png|thumb|left|150px|Roof of Bora Building]]
After beating the game, [[Alexander Bodine]] can be found on the roof of Bora Building. He also turns into Hypnock if the player is under the effects of [[Doppel's Dimension]].
The only thing on the roof of Bora Building is the boss, [[Hypnock]]. Though, if the player were to return, they would find [[Alexander Bodine]], who gives some info about Hypnock. He also turns into Hypnock if the player is under the effects of [[Doppel's Dimension]].
{| border="0" cellpadding="0" cellspacing="0" class="wikitable" style="width: 70%;"
{| border="0" cellpadding="0" cellspacing="0" class="article-table" style="width: 700px;"
|''Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock." I thought a regular hypnotist would be somewhat boring, so I made Hypnock! As for [[Land of Shadurn|the land he hails from]], you'll see it one day and he talks about it by name in [[Power Master: A Stranger Journey MV|the remake]]. Well, see you around!''
|Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock." I thought a regular hypnotist would be somewhat boring, so I made Hypnock! As for [[Land of Shadurn|the land he hails from]], you'll see it one day and he talks about it by name in [[Power Master 1R: A Stranger Journey|the remake]]. Well, see you around!
|}
|}
===Rooms===
<gallery>
Bora Building 1.png|First floor
Bora Building 2.png|Second floor
Bora Building 3.png|Third floor
Bora Building 4.png|Fourth floor
Bora Building 5.png|Roof
</gallery>
==''Power Master: A Strange Journey MV''==
{{NewGame|subject=yes|section=yes}}
{{Infobox Dungeon
|image = [[File:BoraMV.png|300px]]
|caption = Bora and Bora Building in [[Power Master: A Strange Journey MV]]
|location = [[Land of Moneo]]
|connections = [[Town of Bora]] (exits)
|enemies = [[Worker]]s, [[Elite Worker]]s, [[Essence of Health]], [[Hypnock]]
}}
In ''[[Power Master: A Strange Journey MV]]'', Bora and Bora Building share the same map. The interior of Bora Building is vastly different from the original game, though Transfer Panels and Door Keys are still used. [[Push Block]]s are also scattered around the dungeon, and an additional enemy, an [[Essence of Health]], can be fought as an ally of one of the Workers. Players are also capable of climbing through windows onto the sidling, and a ladder serves as an additional entrance into Bora Building. The roof of Bora Building overlooks the [[Land of Shadurn]].
Once Bora Building has [[On the Job|finished completion]], the ladder is removed and the interior of Bora Building becomes filled with chairs and tables. Additionally, there are no more attacking Workers and the Transfer Panels are missing, though the Essence of Health can still be fought in one of the rooms.
===Treasure===
*[[Door Key]]s
*[[Mega Life Vial]] - Obtained by pushing a Push Block into a hole and having it crash onto the ground floor.
*[[Worker Outfit]] - Obtained from [[Percy]].
===Enemies===
*[[Worker]]s
*[[Elite Worker]]s
*[[Essence of Health]]
*[[Hypnock]] (boss)
===Quest===
Unlike most dungeons, a [[On the Job|quest]] can be accepted here after Hypnock's defeat. On the fourth floor, the player can find an Elite Worker named [[Percy]]. He says his staff has been reduced due to Hypnock scaring some of them off, so he's looking for more help. He will give the player a [[Worker Outfit]], but as of demo 0.2.0, the quest cannot be completed.
===Rooms===
<gallery>
BoraBuildingMV.png|Bora Building's interior in ''Power Master: A Strange Journey MV''
BoraBuildingRoofMV.png|Bora Building's roof in ''Power Master: A Strange Journey MV''
BoraBuildingFinishedMV.png|Bora Building's finished interior in ''Power Master: A Strange Journey MV''
</gallery>
==Gallery==
==Gallery==
<gallery widths="150" spacing="small" orientation="none">
<gallery>
Bora Building 1.png
Bora Building Ex.png|Bora Building in ''Power Master 1''
Bora Building 2.png
Bora Building PM1 Concept 1.jpg|Concept of Bora Building for ''Power Master 1''
Bora Building 3.png
Bora Building PM1 Concept 2.jpg|Concept of Bora Building for ''Power Master 1''
Bora Building 4.png
Bora Building PM1 Concept 3.jpg|Concept of Bora Building for ''Power Master 1''
Bora Building 5.png
BoraMV.png|Bora and Bora Building in ''Power Master MV''
Bora Building PM1 Concept 1.jpg|Concept of Bora Building for Power Master 1
Bora Building PM1 Concept 2.jpg|Concept of Bora Building for Power Master 1
Bora Building PM1 Concept 3.jpg|Concept of Bora Building for Power Master 1
</gallery>
</gallery>
{{Areas}}
{{PM1}}
{{PM1}}
{{Areas}}
{{PMMV}}
[[Category:Bora Building]]
[[Category:Structures]]
[[Category:Areas]]
[[Category:Power Master 1 Areas]]
[[Category:Dungeons]]
[[Category:Power Master 1 Dungeons]]
[[Category:Power Master MV Areas]]
[[Category:Power Master MV Dungeons]]

Latest revision as of 18:52, 1 February 2023

Bora Building is a large building built next to the Town of Bora, first appearing in Power Master 1: A Strange Journey. According to the Warrior's conversation with GrandHypnock in Hora Headquarters, the building was built as a place for the different species around the world to meet. In Power Master: A Strange Journey MV, it is revealed that the Warrior's father, Butch, is in charge of the Cornerstone Construction Crew that works on the building.

Power Master 1: A Strange Journey

Bora Building
Bora Building Ex.png
Bora Building's exterior in Power Master 1: A Strange Journey
Dungeon Information
Greater location Land of Moneo
Connections Town of Bora (exit)
Enemies Workers, Elite Workers, Hypnock

Bora Building is the second level in Power Master 1: A Strange Journey. It is a multi-leveled building that is under construction, though the magic of the Bora Gem added Transfer Panels around the interior. Bora Building's design underwent a drastic change during the development stages. Originally, the player was supposed to open several Treasure Chests in order to find the Key to the next room and the rooms all looked exactly alike. While Keys still play a part in the redesigned dungeon, several Transfer Panels that warp the player to different rooms were added. Workers will attack the player throughout the interior of the building, with Elite Workers starting to attack from the third floor onward. Hypnock is the boss of this dungeon, who waits at the top of Bora Building.

Treasure

Enemies

Alex's Statement

After beating the game, Alexander Bodine can be found on the roof of Bora Building. He also turns into Hypnock if the player is under the effects of Doppel's Dimension.

Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock." I thought a regular hypnotist would be somewhat boring, so I made Hypnock! As for the land he hails from, you'll see it one day and he talks about it by name in the remake. Well, see you around!

Rooms

Power Master: A Strange Journey MV

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Bora Building
BoraMV.png
Bora and Bora Building in Power Master: A Strange Journey MV
Dungeon Information
Greater location Land of Moneo
Connections Town of Bora (exits)
Enemies Workers, Elite Workers, Essence of Health, Hypnock

In Power Master: A Strange Journey MV, Bora and Bora Building share the same map. The interior of Bora Building is vastly different from the original game, though Transfer Panels and Door Keys are still used. Push Blocks are also scattered around the dungeon, and an additional enemy, an Essence of Health, can be fought as an ally of one of the Workers. Players are also capable of climbing through windows onto the sidling, and a ladder serves as an additional entrance into Bora Building. The roof of Bora Building overlooks the Land of Shadurn.

Once Bora Building has finished completion, the ladder is removed and the interior of Bora Building becomes filled with chairs and tables. Additionally, there are no more attacking Workers and the Transfer Panels are missing, though the Essence of Health can still be fought in one of the rooms.

Treasure

Enemies

Quest

Unlike most dungeons, a quest can be accepted here after Hypnock's defeat. On the fourth floor, the player can find an Elite Worker named Percy. He says his staff has been reduced due to Hypnock scaring some of them off, so he's looking for more help. He will give the player a Worker Outfit, but as of demo 0.2.0, the quest cannot be completed.

Rooms

Gallery