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Difference between revisions of "Vanish"

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(Just says "Girit used Vanish!")
 
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{{about|the skill|the Magic Book|[[Book of Vanish]]}}
{{about|the skill|the Magic Book|Book of Vanish}}
'''Vanish''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing as an enemy-exclusive skill in ''[[Power Master 1: A Strange Journey]]''.
'''Vanish''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing as an enemy-exclusive skill in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
 
==''Power Master 1: A Strange Journey''==
{{Infobox Skill
{{Infobox Skill
|image1=
|image=
|info=''For 5 turns, user is less likely to be attacked.''<ref>Internal information</ref>
|info=''For 5 turns, user is less likely to be attacked.''<ref>Internal information</ref>
|effect=Makes it more difficult for the user to be attacked for five turns.
|effect=Makes it more difficult for the user to be attacked for five turns.
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}}
}}
In ''Power Master 1: A Strange Journey'', Vanish is a skill exclusive to [[Girit]]. When used, Girit becomes more difficult to be attacked for five turns.
In ''Power Master 1: A Strange Journey'', Vanish is a skill exclusive to [[Girit]]. When used, Girit becomes more difficult to be attacked for five turns.
==References==
==References==
<references />
<references />
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Vanish]]
[[Category:Power Master 1 Skills]]
[[Category:Skills]]

Latest revision as of 03:31, 22 April 2020

This article is about the skill. For the Magic Book, see Book of Vanish.

Vanish is a skill in the Power Master series, first appearing as an enemy-exclusive skill in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Vanish
Skill Information
Info For 5 turns, user is less likely to be attacked.[1]
Effect Makes it more difficult for the user to be attacked for five turns.
Cost

In Power Master 1: A Strange Journey, Vanish is a skill exclusive to Girit. When used, Girit becomes more difficult to be attacked for five turns.

References

  1. Internal information