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Difference between revisions of "Town of Hora"

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{{about|the town of Hora|the Guardian of Hora|Guardians#Hora{{!}}here}}
'''Hora''' is a town within the northern segment of the [[Land of Moneo]], first seen in ''[[Power Master 1: A Strange Journey]]''.
'''Hora''' is a town within the northern segment of the [[Land of Moneo]], first seen in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
 
{{Town|image = [[file:Hora Town.png|300px]]|residents = [[Guardians#Hora|Hora]], [[Pam]], [[Violet]], Two [[Generic Characters|boys]], one man, one woman, one old woman|inn_rate = 0|connections = [[Land of Moneo]] (south)<br>
==''Power Master 1: A Strange Journey''==
[[Hora Headquarters]] (north) <br>
{{Infobox Town
[[Wora]] ([[Bottom of the Well|Well]])}}
|image = [[File:Hora Town.png|250px]]
In ''Power Master 1: A Strange Journey'' , the town of Hora has fallen under the control of [[Hypnock#GrandHypnock|GrandHypnock]] after his defeat by the player at [[Bora Building]]. He hypnotized the residents into destroying the town and [[Thief|Thieves]] run amuck. The player is able to fight the residents of town and they will snap out of their trance once defeated. The player is able to fight [[Guardians#Hora|the Guardian of the town]], [[Pam]], [[Violet]], and two [[Generic Characters]].
|caption = Hora in [[Power Master 1: A Strange Journey]]
|residents = [[Guardian of Hora|Hora]], [[Pam]], [[Violet]]
|inn = 0 [[Ser]]s
|location = [[Land of Moneo]]
|connections = [[Land of Moneo]] (south), [[Hora Headquarters]] (north), [[Wora]] ([[Bottom of the Well|Well]])
|appearances = [[Power Master 1: A Strange Journey|''PM1'']]
}}
In ''Power Master 1: A Strange Journey'' , the town of Hora has fallen under the control of [[Hypnock#GrandHypnock|GrandHypnock]] after his defeat by the player at [[Bora Building]]. He hypnotized the residents into destroying the town and [[Thief|Thieves]] run amuck. The player is able to fight the residents in town and they will snap out of their trance once defeated. The player is able to fight the [[Guardian of Hora]], [[Pam]], [[Violet]], and two [[Generic Characters]].
===Shop's Wares===
===Shop's Wares===
After defeating Pam, she will sell you her things for half off of the original price.
After defeating Pam, she will sell the player her things for half off of the original price.
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===Post-Endgame===
===Post-Endgame===
[[File:Hora_Fixed.png|thumb|Hora after the endgame]] After the player has completed the game, Hora will be mostly put back together. The houses are all fixed and the dead trees have been replanted. Pam will still sell her wares for half off and Violet will still give the player a free room.
[[File:Hora_Fixed.png|thumb|250px|Hora after the endgame]]
After the player has completed the game, Hora will be mostly put back together. The houses are all fixed, the fires have been put out, and the dead trees have been replanted. Pam will still sell her wares for half off and Violet will still give the player a free room.
===Transformations===
===Transformations===
When the player is under the effects of [[Doppel's Dimension]], the characters in Hora transform:
When the player is under the effects of [[Doppel's Dimension]], the characters in Hora transform:
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|''I wanted this game to flow as close to my original idea as possible, which explains some of the weird dialogue. I'm not the best writer... Anyway, I was willing to make some cosmetic changes throughout the game. For example, every house was originally yellow both inside and out and was very bland. Only the resident and sometimes a bed was shown. I'm not the best decorator either, but at least now it looks like people actually LIVE in the house rather than just sit there at stare at a wall. The original exterior design I decided to keep as the Guardian's home. Well, see you around!''
|''I wanted this game to flow as close to my original idea as possible, which explains some of the weird dialogue. I'm not the best writer... Anyway, I was willing to make some cosmetic changes throughout the game. For example, every house was originally yellow both inside and out and was very bland. Only the resident and sometimes a bed was shown. I'm not the best decorator either, but at least now it looks like people actually LIVE in the house rather than just sit there at stare at a wall. The original exterior design I decided to keep as the Guardian's home. Well, see you around!''
|}
|}
{{clear}}
==''Power Master: A Strange Journey MV''==
{{NewGame|subject=yes|section=yes}}
The town of Hora was shown in a trailer for ''[[Power Master: A Strange Journey MV]]'', showing the town as normal and then ruined<ref>[https://www.youtube.com/watch?v=ADkpdLPEpa4&ab_channel=PowerMaster Power Master: A Strange Journey MV Trailer]</ref>.
==Gallery==
==Gallery==
<gallery>
<gallery>
Hora Town.png|Hora in PM1
Hora Town.png|Hora in ''Power Master 1''
Hora Fixed.png|Hora after the endgame in PM1
Hora Fixed.png|Hora after the endgame in ''Power Master 1''
Hora PM1 Concept.jpg|Concept of Hora for PM1
Hora PM1 Concept.jpg|Concept of Hora for ''Power Master 1''
</gallery>
</gallery>
==References==
<references />
{{Areas}}
{{Areas}}
{{PM1}}
{{PM1}}
[[Category:Areas]]
[[Category:Towns]]
[[Category:Power Master 1 Areas]]
[[Category:Power Master 1 Towns]]
[[Category:Power Master 1 Towns]]

Latest revision as of 20:11, 24 August 2019

Hora is a town within the northern segment of the Land of Moneo, first seen in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Town of Hora
Hora Town.png
Hora in Power Master 1: A Strange Journey
Area Information
Residents Hora, Pam, Violet
Enemies None
Inn Rate 0 Sers
Greater Location Land of Moneo
Connections Land of Moneo (south), Hora Headquarters (north), Wora (Well)

In Power Master 1: A Strange Journey , the town of Hora has fallen under the control of GrandHypnock after his defeat by the player at Bora Building. He hypnotized the residents into destroying the town and Thieves run amuck. The player is able to fight the residents in town and they will snap out of their trance once defeated. The player is able to fight the Guardian of Hora, Pam, Violet, and two Generic Characters.

Shop's Wares

After defeating Pam, she will sell the player her things for half off of the original price.

Item Sers
Health Vial 10
Medicine Vial 15
Big Sword 20
Big Axe 40
Big Bow 10
Big Shield 10
Book of Fire 15
Book of Water 15
Thief's Attire 30

Post-Endgame

Hora after the endgame

After the player has completed the game, Hora will be mostly put back together. The houses are all fixed, the fires have been put out, and the dead trees have been replanted. Pam will still sell her wares for half off and Violet will still give the player a free room.

Transformations

When the player is under the effects of Doppel's Dimension, the characters in Hora transform:

  • Violet - Male Guardian
  • Woman in the Inn - A door that leads to a Helen Card
  • Pam - Female Guardian
  • Old woman - Gobem
  • Boy - Swid
  • Boy in town - girl (after the endgame)
  • Well - Ladder

Alex's Statement

Alexander Bodine is found in the center of town. When transformed, he turns into Sobie.

I wanted this game to flow as close to my original idea as possible, which explains some of the weird dialogue. I'm not the best writer... Anyway, I was willing to make some cosmetic changes throughout the game. For example, every house was originally yellow both inside and out and was very bland. Only the resident and sometimes a bed was shown. I'm not the best decorator either, but at least now it looks like people actually LIVE in the house rather than just sit there at stare at a wall. The original exterior design I decided to keep as the Guardian's home. Well, see you around!

Power Master: A Strange Journey MV

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.

The town of Hora was shown in a trailer for Power Master: A Strange Journey MV, showing the town as normal and then ruined[1].

Gallery

References