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Difference between revisions of "Provoke"

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'''Provoke''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Provoke''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
==Power Master 1: A Strange Journey==
{{Infobox Skill
{{Infobox Skill
| image1 = PM1_Provoke.png
|image = [[File:PM1_Provoke.png|x300px]]
|info=''For 5 turns, user is more likely to be attacked.''
|info=''For 5 turns, user is more likely to be attacked.''
|effect=The user is more likely to be attacked by enemies for five turns.
|effect=The user is more likely to be attacked by enemies for five turns.
Line 12: Line 13:
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Provoke]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Power Master 1 Skills]]

Revision as of 18:21, 29 December 2017

Provoke is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Provoke
PM1 Provoke.png
Skill Information
Info For 5 turns, user is more likely to be attacked.
Effect The user is more likely to be attacked by enemies for five turns.
Cost 10 Special Points

In Power Master 1: A Strange Journey, Provoke is a skill learned by Jennifer, Hamilton, and their respective Doppels. It costs 10 Special Points to use and Jennifer learns it at Level 20, whereas Hamilton learns the skill at Level 10.

If the player character uses it, that character is more likely to be attacked by enemies for five turns. While the Doppels can use it, the skill doesn't effect the player characters as they can still decide which enemy to attack.