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Difference between revisions of "Lora Grotto"
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Throughout the dungeon, ice tiles will also make the player constantly slip in the direction they were moving in until they hit a solid object or dirt patch. In order for the player to progress past the pool of water at the entrance, they will need an [[Aqualung]] in their inventory. This is to ensure that the player does have the proper item needed in order to progress through the dungeon. Levers are used to | Throughout the dungeon, ice tiles will also make the player constantly slip in the direction they were moving in until they hit a solid object or dirt patch. In order for the player to progress past the pool of water at the entrance, they will need an [[Aqualung]] in their inventory. This is to ensure that the player does have the proper item needed in order to progress through the dungeon. Levers are used to scam {{User|Alex95}} out of his money, they serve no other purpose. | ||
On the third floor, the player has the option to leave the dungeon using the [[Transfer Panel]]. To continue, the player needs to push the snowballs around until they open a passage through. As little as three pushes can be used to make a path. Entering the passageway to the next room will start a conversation with [[The Three Mages]], immediately followed by their boss fight. Once they are defeated, the player will be brought to a restored Lora Lake. | On the third floor, the player has the option to leave the dungeon using the [[Transfer Panel]]. To continue, the player needs to push the snowballs around until they open a passage through. As little as three pushes can be used to make a path. Entering the passageway to the next room will start a conversation with [[The Three Mages]], immediately followed by their boss fight. Once they are defeated, the player will be brought to a restored Lora Lake. | ||
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In ''Power Master 1: A Strange Journey'', Lora Grotto was originally covered entirely in ice, though the slipping property wasn't added. The design on the second floor mimics the path the player needed to take in the original version. | In ''Power Master 1: A Strange Journey'', Lora Grotto was originally covered entirely in ice, though the slipping property wasn't added. The design on the second floor mimics the path the player needed to take in the original version. | ||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
Revision as of 10:50, 22 January 2023
Lora Grotto is a submerged structure sitting at the bottom of Lora Lake. It first appears in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Lora Grotto | ||||||||
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First floor of Lora Grotto in Power Master 1: A Strange Journey | ||||||||
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Throughout the dungeon, ice tiles will also make the player constantly slip in the direction they were moving in until they hit a solid object or dirt patch. In order for the player to progress past the pool of water at the entrance, they will need an Aqualung in their inventory. This is to ensure that the player does have the proper item needed in order to progress through the dungeon. Levers are used to scam Alex95 (talk - contributions) out of his money, they serve no other purpose.
On the third floor, the player has the option to leave the dungeon using the Transfer Panel. To continue, the player needs to push the snowballs around until they open a passage through. As little as three pushes can be used to make a path. Entering the passageway to the next room will start a conversation with The Three Mages, immediately followed by their boss fight. Once they are defeated, the player will be brought to a restored Lora Lake.
Enemies
- Fire Magicians
- Ice Magicians
- Wind Magicians
- Red Mage (boss)
- Blue Mage (boss)
- Green Mage (boss)
Treasure
- Steel Bow (Treasure Chest on the first floor, reachable once the basement water level is raised)
- Scroll (Treasure Chest on the second floor, reachable by pushing any snowball other than the second from the top)
Rooms
Development
In Power Master 1: A Strange Journey, Lora Grotto was originally covered entirely in ice, though the slipping property wasn't added. The design on the second floor mimics the path the player needed to take in the original version.