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Difference between revisions of "Lora Grotto"
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{{Dungeon | |||
|location = [[Land of Moneo]] | |||
|connections = [[Lora Lake]] (exit) | |||
|enemies = [[Fire Magician]]s, [[Ice Magician]]s, [[Wind Magician]]s, [[The Three Mages]] | |||
|appearances = [[Power Master 1: A Strange Journey|''PM1'']] | |||
}} | |||
'''Lora Grotto''' is a submerged structure sitting at the bottom of [[Lora Lake]]. It first appeared in ''[[Power Master 1: A Strange Journey]]''. | '''Lora Grotto''' is a submerged structure sitting at the bottom of [[Lora Lake]]. It first appeared in ''[[Power Master 1: A Strange Journey]]''. | ||
==Power Master 1== | |||
==Power Master 1: A Strange Journey== | |||
[[ | [[File:Lora_Grotto_1F_1.png|thumb|left|150px|Drained 1F]] | ||
[[File: | [[File:Lora_Grotto_B1F_1.png|thumb|left|150px|Drained basement]] | ||
[[File:Lora_Grotto_2F_1.png|thumb|150px|Second floor]] | |||
[[File:Lora_Grotto_3F.png|thumb|150px|Third floor]] | |||
Throughout the dungeon, the player will encounter groups of [[Fire Magician]]s, [[Ice Magician]]s, and [[Wind Magician]]s. Ice tiles will also make the player constantly slip in the direction they were moving in until they hit a solid object or dirt patch. Also, exiting the dungeon will reset the water levels. | Throughout the dungeon, the player will encounter groups of [[Fire Magician]]s, [[Ice Magician]]s, and [[Wind Magician]]s. Ice tiles will also make the player constantly slip in the direction they were moving in until they hit a solid object or dirt patch. Also, exiting the dungeon will reset the water levels. | ||
In order for the player to progress past the pool of water at the entrance, they will need an [[Aqualung]] in their inventory. This is to ensure that the player does have the proper item needed in order to progress through the dungeon. | In order for the player to progress past the pool of water at the entrance, they will need an [[Aqualung]] in their inventory. This is to ensure that the player does have the proper item needed in order to progress through the dungeon. The switch to the left does not currently do anything and the player is unable to reach the [[Treasure Chest]] to the right at the moment. | ||
The player needs to maneuver their way to the switch in the far left room, using the crystals and dirt patches to change direction. Once they make it to the switch and activate it, the basement will flood partially. Then they need to return to the first floor using the ladder they used before. | The player needs to maneuver their way to the switch in the far left room, using the crystals and dirt patches to change direction. Once they make it to the switch and activate it, the basement will flood partially. Then they need to return to the first floor using the ladder they used before. | ||
Returning to the first floor, the player is able to collect a [[Steel Bow]] from the Treasure Chest they couldn't originally access. Activating the switch, the water level will rise once more, which will submerge the Treasure Chest and making it inaccessible. Returning to the basement, the player will find that this floor is completely filled. The ladder on the right leads to the second floor. | |||
The northern half of the second floor is entirely covered in ice, so the player needs to use the crystals to change their direction. Making their way over the western side of the floor and entering the next room, the player can push either one of the giant snowballs to move forward. Pushing the one second from the top will block a passage containing a [[Scroll]]. Activating the switch to fill this floor with water, the player can now make their way to the accessible ladder leading to the third floor. | |||
The player has the option to leave the dungeon using the [[Warp Panel]] to the north of this floor. To continue, the player needs to push the snowballs around until they open a passage through. As little as three pushes can be used to make a path. Entering the passageway to the next room will start a conversation with [[The Three Mages]], immediately followed by their boss fight. Once they are defeated, the player will be brought to a restored Lora Lake. | |||
The northern half of the second floor is entirely covered in ice, so the player needs to use the crystals to change their direction. | |||
==Development== | ==Development== | ||
[[File:Lora_Grotto_a.png|thumb|left|150px]] | [[File:Lora_Grotto_a.png|thumb|left|150px]] | ||
In ''PM1'', Lora Grotto was originally covered entirely in ice, though the slipping property wasn't added. The design on the second floor mimics the path the players need to take in the final version. | In ''PM1'', Lora Grotto was originally covered entirely in ice, though the slipping property wasn't added. The design on the second floor mimics the path the players need to take in the final version. | ||
{{clear}} | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
Lora Grotto.png|Fight with The Three Mages in PM1 | Lora Grotto.png|Fight with The Three Mages in PM1 | ||
Lora Grotto 1F 1.png | Lora Grotto 1F 1.png | ||
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Lora Grotto PM1 Concept 2.jpg|Concept of Lora Grotto for Power Master 1 | Lora Grotto PM1 Concept 2.jpg|Concept of Lora Grotto for Power Master 1 | ||
</gallery> | </gallery> | ||
{{Areas}} | |||
{{PM1}} | {{PM1}} | ||
[[Category:Areas]] | [[Category:Areas]] | ||
[[Category:Structures]] | |||
[[Category:Dungeons]] | [[Category:Dungeons]] | ||
[[Category:Power Master 1 Dungeons]] |
Revision as of 15:25, 7 August 2017
Template:Dungeon Lora Grotto is a submerged structure sitting at the bottom of Lora Lake. It first appeared in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Throughout the dungeon, the player will encounter groups of Fire Magicians, Ice Magicians, and Wind Magicians. Ice tiles will also make the player constantly slip in the direction they were moving in until they hit a solid object or dirt patch. Also, exiting the dungeon will reset the water levels.
In order for the player to progress past the pool of water at the entrance, they will need an Aqualung in their inventory. This is to ensure that the player does have the proper item needed in order to progress through the dungeon. The switch to the left does not currently do anything and the player is unable to reach the Treasure Chest to the right at the moment.
The player needs to maneuver their way to the switch in the far left room, using the crystals and dirt patches to change direction. Once they make it to the switch and activate it, the basement will flood partially. Then they need to return to the first floor using the ladder they used before.
Returning to the first floor, the player is able to collect a Steel Bow from the Treasure Chest they couldn't originally access. Activating the switch, the water level will rise once more, which will submerge the Treasure Chest and making it inaccessible. Returning to the basement, the player will find that this floor is completely filled. The ladder on the right leads to the second floor.
The northern half of the second floor is entirely covered in ice, so the player needs to use the crystals to change their direction. Making their way over the western side of the floor and entering the next room, the player can push either one of the giant snowballs to move forward. Pushing the one second from the top will block a passage containing a Scroll. Activating the switch to fill this floor with water, the player can now make their way to the accessible ladder leading to the third floor.
The player has the option to leave the dungeon using the Warp Panel to the north of this floor. To continue, the player needs to push the snowballs around until they open a passage through. As little as three pushes can be used to make a path. Entering the passageway to the next room will start a conversation with The Three Mages, immediately followed by their boss fight. Once they are defeated, the player will be brought to a restored Lora Lake.
Development
In PM1, Lora Grotto was originally covered entirely in ice, though the slipping property wasn't added. The design on the second floor mimics the path the players need to take in the final version.