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Difference between revisions of "Hypnock"
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'''Hypnock''' is a giant clock-like creature who is capable of hypnotizing anyone. He can also be seen in a different form, known as '''GrandHypnock'''. Hypnock's name is a portmanteau of the words "hypnotic" and "clock". He is also one of the creator's | {{construction|user={{User|Alex95}}}} | ||
'''Hypnock''' is a giant clock-like creature who is capable of hypnotizing anyone. He can also be seen in a different form, known as '''GrandHypnock'''. Hypnock's name is a portmanteau of the words "hypnotic" and "clock". He is also one of the creator's favorite characters.<ref>"Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock."" - Alex, ''Power Master 1''</ref> | |||
==Biography== | |||
Hypnock is a large clock creature, with a red and white spiral design on his base and blue hands. In ''[[Power Master 1: A Strange Journey]]'', his eyes are separate, but are part of a digital screen in ''[[Power Master: A Strange Journey MV]]''. He hails from the [[Land of Shadurn]] and is extremely territorial, fighting for land that he believes belongs to him. However, he is also quite gullible, as he immediately believed [[Exitilus]] when he was told that [[Bora Building]] was built on the territory of his tribe{{ref soon}}. According to Hypnock, a member of the Minonds can improve in rank after accomplishing a certain number of tasks{{ref soon}}. "Grand" is added as a prefix for a higher rank. As GrandHypnock, he now has a blue and white spiral design as well as a pendulum. | |||
Hypnock's species is called the [[Minond]]s, with himself being from the [[Digital Hands Tribe]]. Hypnock has a magical power that can hypnotize opponents, as well as rewind time around him to heal damage. | |||
==''Power Master 1: A Strange Journey''== | ==''Power Master 1: A Strange Journey''== | ||
= | {| align=right | ||
{{Infobox Enemy | |<tabs><tab name=Hypnock>{{Infobox Enemy | ||
|image = [[File:Hypnock.png|x200px]] | |image = [[File:Hypnock.png|x200px]] | ||
|species = [[:Category:Animated|Animated]] | |species = [[:Category:Animated|Animated]] | ||
Line 17: | Line 23: | ||
|sers = 60 | |sers = 60 | ||
|items = [[Silver Amulet]], [[Cards|Hypnock Card]] | |items = [[Silver Amulet]], [[Cards|Hypnock Card]] | ||
}} | }}</tab> | ||
<tab name=GrandHypnock>{{Infobox Enemy | |||
{{Infobox Enemy | |||
|name = GrandHypnock | |name = GrandHypnock | ||
|image = [[File:GrandHypnock.png|x200px]] | |image = [[File:GrandHypnock.png|x200px]] | ||
Line 42: | Line 39: | ||
|sers = 300 | |sers = 300 | ||
|items = [[Knight Helmet]], [[Gems|Hora Gem]], [[Cards|GrandHypnock Card]] | |items = [[Knight Helmet]], [[Gems|Hora Gem]], [[Cards|GrandHypnock Card]] | ||
}} | }}</tab> | ||
<tab name="GrandHypnock Copy">{{Infobox Enemy | |||
{{Infobox Enemy | |||
|name = GrandHypnock Copy | |name = GrandHypnock Copy | ||
|image = [[File:GrandHypnock Copy.png|x200px]] | |image = [[File:GrandHypnock Copy.png|x200px]] | ||
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|strong = [[Confused]] | |strong = [[Confused]] | ||
|experience = 1000 | |experience = 1000 | ||
}} | }}</tab> | ||
</tabs> | |||
|} | |||
Hypnock is the boss of [[Bora Building]] and the second boss of ''[[Power Master 1: A Strange Journey]]''. Hypnock took over Bora Building thinking the humans had trespassed on to his [[Land of Shadurn|land]]. He hypnotized the [[Worker]]s in the building to keep any other trespassers out. His attacks have a Dark property, he can [[Confuse]] the player, heal himself, and is immune to getting [[Confused]]. He has no weaknesses. | |||
GrandHypnock is the more powerful form of Hypnock and the boss of [[Hora Headquarters]]. Still set on removing the humans from his land, he is now claiming [[Hora]] is part of the land as well and challenges the player. Upon being defeated, he is convinced to return to his village leader and get more information. His skills, strengths, and weaknesses remain from his last iteration, though [[Heal]] is now [[Heal III]]. | |||
GrandHypnock returns as a copied variant in [[Cora Castle]], created by [[Exitilus]]'s magic. He is fought in the room to the right of the entrance and defeating him unlocks the door leading the room containing a copied [[Phantom]]. He shares his moveset, strengths, and weaknesses with his counterpart. | GrandHypnock returns as a copied variant in [[Cora Castle]], created by [[Exitilus]]'s magic. He is fought in the room to the right of the entrance and defeating him unlocks the door leading the room containing a copied [[Phantom]]. He shares his moveset, strengths, and weaknesses with his counterpart. | ||
{ | ====Card Info==== | ||
{| | |||
|width=20%|''Name: Hypnock'' ||width=20%| ''Name: GrandHypnock'' | |||
|- | |||
|''Health: 400'' || ''Health: 200'' | |||
|- | |||
|''Attack: 110'' || ''Attack: 400'' | |||
|- | |||
|''Defense: 20'' || ''Defense: 160'' | |||
|- | |||
|''A clock-like creature who hails from another land. Claims the humans trespassed onto his land and wants to remove them.'' || ''Another form of Hypnock. He takes on this form in hopes of striking fear into the heroes. He still blames the humans for trespassing.'' | |||
|} | |||
==''Power Master: A Strange Journey MV''== | ==''Power Master: A Strange Journey MV''== | ||
{{NewGame|subject=yes|section=yes}} | |||
[[File:Hypnock MV.png|thumb|150px|Hypnock in ''[[Power Master: A Strange Journey MV]]'']] | [[File:Hypnock MV.png|thumb|150px|Hypnock in ''[[Power Master: A Strange Journey MV]]'']] | ||
Hypnock is confirmed to reappear as the boss of Bora Building in ''[[Power Master: A Strange Journey MV]]''. His appearance has been slightly updated, with his eyes being in a digital interface and the decorations on his hands have changed. | Hypnock is confirmed to reappear as the boss of Bora Building in ''[[Power Master: A Strange Journey MV]]''. His appearance has been slightly updated, with his eyes being in a digital interface and the decorations on his hands have changed. |
Revision as of 05:14, 16 June 2019
This article is currently under construction by Alex95 (talk - contributions). |
Hypnock is a giant clock-like creature who is capable of hypnotizing anyone. He can also be seen in a different form, known as GrandHypnock. Hypnock's name is a portmanteau of the words "hypnotic" and "clock". He is also one of the creator's favorite characters.[1]
Biography
Hypnock is a large clock creature, with a red and white spiral design on his base and blue hands. In Power Master 1: A Strange Journey, his eyes are separate, but are part of a digital screen in Power Master: A Strange Journey MV. He hails from the Land of Shadurn and is extremely territorial, fighting for land that he believes belongs to him. However, he is also quite gullible, as he immediately believed Exitilus when he was told that Bora Building was built on the territory of his tribe[Reference incoming]. According to Hypnock, a member of the Minonds can improve in rank after accomplishing a certain number of tasks[Reference incoming]. "Grand" is added as a prefix for a higher rank. As GrandHypnock, he now has a blue and white spiral design as well as a pendulum.
Hypnock's species is called the Minonds, with himself being from the Digital Hands Tribe. Hypnock has a magical power that can hypnotize opponents, as well as rewind time around him to heal damage.
Power Master 1: A Strange Journey
|
Hypnock is the boss of Bora Building and the second boss of Power Master 1: A Strange Journey. Hypnock took over Bora Building thinking the humans had trespassed on to his land. He hypnotized the Workers in the building to keep any other trespassers out. His attacks have a Dark property, he can Confuse the player, heal himself, and is immune to getting Confused. He has no weaknesses.
GrandHypnock is the more powerful form of Hypnock and the boss of Hora Headquarters. Still set on removing the humans from his land, he is now claiming Hora is part of the land as well and challenges the player. Upon being defeated, he is convinced to return to his village leader and get more information. His skills, strengths, and weaknesses remain from his last iteration, though Heal is now Heal III.
GrandHypnock returns as a copied variant in Cora Castle, created by Exitilus's magic. He is fought in the room to the right of the entrance and defeating him unlocks the door leading the room containing a copied Phantom. He shares his moveset, strengths, and weaknesses with his counterpart.
Card Info
Name: Hypnock | Name: GrandHypnock |
Health: 400 | Health: 200 |
Attack: 110 | Attack: 400 |
Defense: 20 | Defense: 160 |
A clock-like creature who hails from another land. Claims the humans trespassed onto his land and wants to remove them. | Another form of Hypnock. He takes on this form in hopes of striking fear into the heroes. He still blames the humans for trespassing. |
Power Master: A Strange Journey MV
Hypnock is confirmed to reappear as the boss of Bora Building in Power Master: A Strange Journey MV. His appearance has been slightly updated, with his eyes being in a digital interface and the decorations on his hands have changed.
Gallery
Trivia
- The name of Hypnock's homeland, Shadurn, is revealed in PM1 only if the player defeats him solo.
- The name was also revealed in the Power Master 1R Story, along with his tribe name, the Minonds.[2]
References
- ↑ "Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock."" - Alex, Power Master 1
- ↑ Chapter 6: Hypnock and the Time-Traveling Girl