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Difference between revisions of "Guard"
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{{Infobox Enemy | {{about|the enemy|the battle command|Defend}} | ||
{{Infobox Enemy | |||
|image = [[File:Guard.png]] | |||
|species = [[:Category:Humans|Human]] | |||
|location = [[Hora Headquarters]] | |||
|health = 300 | |||
|offense = 350 | |||
|defense = 100 | |||
|agility = 50 | |||
|luck = 50 | |||
|actions = Attack (Sword), [[Pierce]] | |||
|experience = 100 | |||
|sers = 70 | |||
|items = [[Cards|Guard Card]] | |||
}} | |||
A '''Guard''' is one of a pair of mini-bosses that protect [[Hora Headquarters]] in ''[[Power Master 1: A Strange Journey]]''. They, like the [[Thief|Thieves]] and other residents of [[Hora]], are being controlled by [[Hypnock#GrandHypnock|GrandHypnock]]. Defeating them allows entry into Hora Headquarters. | A '''Guard''' is one of a pair of mini-bosses that protect [[Hora Headquarters]] in ''[[Power Master 1: A Strange Journey]]''. They, like the [[Thief|Thieves]] and other residents of [[Hora]], are being controlled by [[Hypnock#GrandHypnock|GrandHypnock]]. Defeating them allows entry into Hora Headquarters. They know the [[Pierce]] skill, though have no other strengths or weaknesses. | ||
Their battle sprite in ''Power Master 1: A Strange Journey'' is a darkened version of [[Silver Knight]]'s, though their overworld sprite is an armored character provided by the RPG Maker VX Ace engine. | |||
===Card Info=== | ===Card Info=== | ||
''Name: Guard''<br> | ''Name: Guard''<br /> | ||
''Health: 300''<br> | ''Health: 300''<br /> | ||
''Attack: 350''<br> | ''Attack: 350''<br /> | ||
''Defense: 100''<br> | ''Defense: 100''<br /> | ||
''An armored character posted in front of Hora Headquarters to keep out intruders.'' | ''An armored character posted in front of Hora Headquarters to keep out intruders.'' | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
Guard.png|A Guard from Power Master 1 | Guard.png|A Guard from ''Power Master 1'' | ||
</gallery> | </gallery> | ||
{{Enemies}} | |||
{{PM1}} | |||
[[Category:Humans]] | [[Category:Humans]] | ||
[[Category:Power Master 1 Mini-bosses]] |
Latest revision as of 16:18, 26 June 2019
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A Guard is one of a pair of mini-bosses that protect Hora Headquarters in Power Master 1: A Strange Journey. They, like the Thieves and other residents of Hora, are being controlled by GrandHypnock. Defeating them allows entry into Hora Headquarters. They know the Pierce skill, though have no other strengths or weaknesses.
Their battle sprite in Power Master 1: A Strange Journey is a darkened version of Silver Knight's, though their overworld sprite is an armored character provided by the RPG Maker VX Ace engine.
Card Info
Name: Guard
Health: 300
Attack: 350
Defense: 100
An armored character posted in front of Hora Headquarters to keep out intruders.