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Difference between revisions of "Bora Building"

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'''Bora Building''' is a large building built next to the town of [[Bora]]. According to the Warrior's conversation with [[Hypnock#GrandHypnock|GrandHypnock]] in [[Hora Headquarters]], the building was build as a way for the beings from around the world to come together.
{{Dungeon
==Power Master 1==
|image = [[File:Bora Building Ex.png|300px]]
{{Dungeon| image1 = Bora Building Ex.png|connections = [[Bora]] (Southwest)|enemies = [[Worker]]s<br>[[Elite Worker]]s|appears_in = [[Power Master 1: A Strange Journey|PM1]]}}
|caption = Bora Building's exterior in [[Power Master 1: A Strange Journey]]
Bora Building is the second level in ''[[Power Master 1: A Strange Journey]]''. Bora Building's design underwent a drastic change during the development stages. Originally, the player was supposed to open several [[Treasure Chest]]s in order to find the [[Key]] to the next room and the rooms all looked exactly alike. While Keys still play a part in the redesigned dungeon, several transfer tiles that warp the player to different rooms were added.
|location = [[Land of Moneo]]
===Exterior===
|connections = [[Bora]] (southwest)
The player enters the area from Bora in the southwest. Aside from the entrance to the level itself, the only other noteworthy thing is a chest containing some [[Gold Bars]] to the north of the Building. The player is transferred to the sidings of the Building when transitioning between floors.
|enemies = [[Worker]]s, [[Elite Worker]]s, [[Hypnock]]
===Interior===
|appearances = [[Power Master 1: A Strange Journey|''PM1'']]
====First Floor====
}}
[[File:Bora_Building_1.png|thumb|left|150px|First floor of Bora Building]]
'''Bora Building''' is a large building built next to the town of [[Bora]], first appearing in ''[[Power Master 1: A Strange Journey]]''. According to the [[Jennifer|Warrior]]'s conversation with [[Hypnock#GrandHypnock|GrandHypnock]] in [[Hora Headquarters]], the building was build as a place for the different species around the world to meet.
In order to continue, the player needs to grab the Key to the right of the entrance and open a door. Every transfer panel behind the door will eventually lead to the end of the floor, but opening the door second from the right is the fastest path. [[Worker]]s will attack the player in the level from here on out.
 
====Second Floor====
==Power Master 1: A Strange Journey==
[[File:Bora_Building_2.png|thumb|150px|Second floor of Bora Building]]
Bora Building is the second level in ''Power Master 1: A Strange Journey''. It is a multi-leveled building that is under construction, though the magic of the [[Gems|Bora Gem]] added [[Transfer Panel]]s around the interior. Bora Building's design underwent a drastic change during the development stages. [[Cut Content of Power Master 1: A Strange Journey#Areas|Originally]], the player was supposed to open several [[Treasure Chest]]s in order to find the [[Key]] to the next room and the rooms all looked exactly alike. While Keys still play a part in the redesigned dungeon, several Transfer Panels that warp the player to different rooms were added. [[Worker]]s will attack the player throughout the interior of the building, with [[Elite Worker]]s starting to attack from the third floor onward. [[Hypnock]] is the boss of this dungeon, who waits at the top of Bora Building.
The player needs to warp between rooms, gathering Keys to unlock the doors as they go. Following the arrows displayed on the map to the left will lead the player to the end of the room. If the player goes through the correct panels, it's possible to only need one Key.
===Treasure===
====Third Floor====
*[[Gold Bars]]
[[File:Bora_Building_3.png|thumb|left|150px|Third floor of Bora Building]]
*[[Key]]s
The third floor is pretty straightforward. All the player needs to do is gather the Keys to unlock the doors and move forward. [[Elite Worker]]s are also added to the enemy appearances.
*[[Heal-All Health Vial]]
====Fourth Floor====
===Enemies===
[[File:Bora_Building_4.png|thumb|150px|Fourth floor of Bora Building]]
*[[Worker]]s
The final floor is a web of transfer tiles. However, simply going back through the tile the player just went through three times will lead the player to the end of the room. The chest in the center contains a [[Heal-All Health Vial]] and can be accessed with the extra Key from the second floor or by finding the correct transfer tile.
*[[Elite Worker]]s
====Fifth Floor====
*[[Hypnock]] (boss)
[[File:Bora_Building_5.png|thumb|left|150px|Roof of Bora Building]]
===Alex's Statement===
The only thing on the roof of Bora Building is the boss, [[Hypnock]]. Though, if the player were to return, they would find [[Alexander Bodine]], who gives some info about Hypnock. He also turns into Hypnock if the player is under the effects of [[Doppel's Dimension]].
After beating the game, [[Alexander Bodine]] can be found on the roof of Bora Building. He also turns into Hypnock if the player is under the effects of [[Doppel's Dimension]].
{| border="0" cellpadding="0" cellspacing="0" class="wikitable" style="width: 700px;"
{| border="0" cellpadding="0" cellspacing="0" class="wikitable" style="width: 100%;"
|Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock." I thought a regular hypnotist would be somewhat boring, so I made Hypnock! As for [[Land of Shadurn|the land he hails from]], you'll see it one day and he talks about it by name in [[Power Master 1R: A Stranger Journey|the remake]]. Well, see you around!
|''Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock." I thought a regular hypnotist would be somewhat boring, so I made Hypnock! As for [[Land of Shadurn|the land he hails from]], you'll see it one day and he talks about it by name in [[Power Master 1R: A Stranger Journey|the remake]]. Well, see you around!''
|}
|}
==Gallery==
==Gallery==
<gallery widths="150" spacing="small" orientation="none">
<gallery>
Bora Building 1.png
Bora Building 1.png
Bora Building 2.png
Bora Building 2.png
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Bora Building PM1 Concept 3.jpg|Concept of Bora Building for Power Master 1
Bora Building PM1 Concept 3.jpg|Concept of Bora Building for Power Master 1
</gallery>
</gallery>
{{Areas}}
{{PM1}}
{{PM1}}
{{Areas}}
[[Category:Bora Building]]
[[Category:Areas]]
[[Category:Areas]]
[[Category:Dungeons]]
[[Category:Dungeons]]
[[Category:Power Master 1 Areas]]
[[Category:Power Master 1 Dungeons]]

Revision as of 22:35, 5 July 2017

Template:Dungeon Bora Building is a large building built next to the town of Bora, first appearing in Power Master 1: A Strange Journey. According to the Warrior's conversation with GrandHypnock in Hora Headquarters, the building was build as a place for the different species around the world to meet.

Power Master 1: A Strange Journey

Bora Building is the second level in Power Master 1: A Strange Journey. It is a multi-leveled building that is under construction, though the magic of the Bora Gem added Transfer Panels around the interior. Bora Building's design underwent a drastic change during the development stages. Originally, the player was supposed to open several Treasure Chests in order to find the Key to the next room and the rooms all looked exactly alike. While Keys still play a part in the redesigned dungeon, several Transfer Panels that warp the player to different rooms were added. Workers will attack the player throughout the interior of the building, with Elite Workers starting to attack from the third floor onward. Hypnock is the boss of this dungeon, who waits at the top of Bora Building.

Treasure

Enemies

Alex's Statement

After beating the game, Alexander Bodine can be found on the roof of Bora Building. He also turns into Hypnock if the player is under the effects of Doppel's Dimension.

Hypnock is probably one of my more favorite characters. His name is a combination of "hypnotic" and "clock." I thought a regular hypnotist would be somewhat boring, so I made Hypnock! As for the land he hails from, you'll see it one day and he talks about it by name in the remake. Well, see you around!

Gallery