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Difference between revisions of "Armor Break"

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'''Armor Break''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Armor Break''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
==Power Master 1: A Strange Journey==
{{Infobox Skill
{{Infobox Skill
|image1=PM1_Armor_Break.png
|image=[[File:PM1_Armor_Break.png|x300px]]
|info=''Attacks enemy and lowers DEF.''
|info=''Attacks enemy and lowers DEF.''
|effect=Damages an enemy and lowers their [[Defense]]
|effect=Damages an enemy and lowers their [[Defense]]
|cost=10 [[Skill Point]]s}}
|cost=10 [[Skill Point]]s
}}
In ''Power Master 1: A Strange Journey'', Armor Break is a skill learned by [[Stephan]] once he reaches Level 25. His corresponding [[Doppel]] and the enemy [[Chester]] also know the skill. Additionally, equipping a [[Hammer Sword]], [[Hammer Axe]], or [[Hammer Bow]] will immediately grant the wielder the Armor Break skill.
In ''Power Master 1: A Strange Journey'', Armor Break is a skill learned by [[Stephan]] once he reaches Level 25. His corresponding [[Doppel]] and the enemy [[Chester]] also know the skill. Additionally, equipping a [[Hammer Sword]], [[Hammer Axe]], or [[Hammer Bow]] will immediately grant the wielder the Armor Break skill.


In order to use Armor Break, the user needs to have 10 [[Skill Point]]s in their SP bar. Using the skill will have the character attack one enemy and lower their [[Defense]] for three turns.
In order to use Armor Break, the user needs to have 10 [[Skill Point]]s in their SP bar. Using the skill will have the character attack one enemy and lower their [[Defense]] for three turns.
==Trivia==
==Trivia==
*While the skill is named "Armor Break" in ''Power Master 1: A Strange Journey'', when executing the skill, it is spelled with the British variant "Armour Break".
*While the skill is named "Armor Break" in ''Power Master 1: A Strange Journey'', when executing the skill, it is spelled with the British variant "Armour Break".
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Armor Break]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Power Master 1 Skills]]

Revision as of 01:44, 20 December 2017

Armor Break is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Armor Break
PM1 Armor Break.png
Skill Information
Info Attacks enemy and lowers DEF.
Effect Damages an enemy and lowers their Defense
Cost 10 Skill Points

In Power Master 1: A Strange Journey, Armor Break is a skill learned by Stephan once he reaches Level 25. His corresponding Doppel and the enemy Chester also know the skill. Additionally, equipping a Hammer Sword, Hammer Axe, or Hammer Bow will immediately grant the wielder the Armor Break skill.

In order to use Armor Break, the user needs to have 10 Skill Points in their SP bar. Using the skill will have the character attack one enemy and lower their Defense for three turns.

Trivia

  • While the skill is named "Armor Break" in Power Master 1: A Strange Journey, when executing the skill, it is spelled with the British variant "Armour Break".