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  • | || [[Health to Energy]] | || [[Health to Special]]
    3 KB (400 words) - 02:09, 18 June 2020
  • ...Master 1: A Strange Journey]]''. It is created by fusing a Sword with a [[Health Vial]]. |description = ''Made with a Sword and a [[Health Vial]]. Heals [[Health|HP]] over time.''
    2 KB (258 words) - 20:23, 13 August 2019
  • ...er Master 1: A Strange Journey]]''. It is created by fusing a Bow with a [[Health Vial]]. |description = ''Made with a Bow and a [[Health Vial]]. Heals [[Health|HP]] over time.''
    2 KB (276 words) - 00:10, 10 August 2019
  • .... It is a variant of the [[Health Vial]] and, when used, it restores the [[Health]] of every character in the current party. |image = [[File:PM1 Heal-All Health Vial.png]]
    3 KB (447 words) - 19:37, 7 August 2019
  • ...rsion of the basic [[Health Vial]]. When used, it restores a character's [[Health]]. |image = [[File:PM1 Health Vial.png]]
    3 KB (445 words) - 02:51, 16 November 2019
  • |description = ''Made from a Shield and a Health Vial. Heals HP over time.'' |drop = None
    2 KB (279 words) - 18:52, 1 February 2023
  • ...nge Journey]]''. When used, it recovers a small portion of a character's [[Health]]. |image = [[File:PM1 Health Vial.png]]
    3 KB (569 words) - 00:27, 14 August 2019
  • ...r Master 1: A Strange Journey]]''. It is created by fusing an Axe with a [[Health Vial]]. |description = ''Made with an Axe and a [[Health Vial]]. Heals [[Health|HP]] over time.''
    2 KB (285 words) - 23:36, 24 January 2023
  • ...]''. When used, it revives a [[Knocked Out]] ally with half of their max [[Health]]. |effect = Revives a fallen ally with half of their max [[Health]] restored.
    2 KB (333 words) - 21:08, 4 October 2019
  • |description = ''Restores the Health and maxs the SP of every member in the party.'' |effect = Restores the [[Health]] and maxes the [[Special Point]]s of every member in the current party.
    2 KB (317 words) - 04:51, 24 February 2020
  • ...]''. It is an improved variant of the [[Life Vial]], restoring an ally's [[Health]] fully upon being revived. |effect = Revives a [[Defeated|fallen]] ally with fully restored [[Health]]
    2 KB (383 words) - 03:02, 16 November 2019
  • ...[[Offense]] +100, [[Defense]] +100, [[Agility]] +100, [[Luck]] +100, Max [[Health]] +100 |drop = None
    2 KB (301 words) - 18:52, 1 February 2023
  • ...r Master 1: A Strange Journey]]''. They are hovering robots that carry and drop [[Bomb]]s and have an antenna that receives signals. |health = 150
    1 KB (138 words) - 06:09, 3 March 2019
  • |effect = Restores 10 [[Health]] on one character. |drop = None
    2 KB (263 words) - 05:44, 23 February 2019
  • |stats = [[Offense]] +100, [[Defense]] +50, Max [[Health]] +50 |drop = None
    1 KB (165 words) - 03:44, 16 February 2019
  • |stats = [[Offense]] +50, [[Defense]] +100, Max [[Health]] +50 |drop = None
    1 KB (174 words) - 00:27, 6 October 2019
  • |effect = Increases a character's Maximum [[Health]] by 500. |drop = None
    2 KB (268 words) - 02:08, 23 January 2023
  • |drop = [[Roque]], [[Bruze]], [[Freezeflame]], [[Xenu]], [[Hypnock#GrandHypnock|G |drop = None
    5 KB (813 words) - 02:05, 23 January 2023
  • | [[Health Vial]] | [[Mega Health Vial]]
    3 KB (490 words) - 23:21, 14 July 2019
  • *New enemies: Warrior of Bora, [[Worker]], [[Elite Worker]], [[Essence of Health]], [[Hypnock]], [[Skipper's Crewmembers]], [[Skipper]], [[Firebird]], [[Thu *Fixed error when trying to recruit or drop the Digger from Uora if they aren't [[Stephan]].
    8 KB (1,211 words) - 01:54, 10 April 2024

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