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Phantom

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The Phantom is a ghost boss of Gora Mansion in Power Master 1: A Strange Journey. It has the appearance of a woman wielding a sword and shield. The Phantom's dress also morphs into a sort of tail at the bottom, as well as having a bloodstain on her chest.

Power Master 1

Phantom
file:Phantom.png
Enemy Statistics
Species None
Locations Gora Mansion
Health 2700
Energy None
Offense None
Defense 200
Power None
Resistance None
Agility 50
Luck 40
Features
Actions Attack (Dark)
Strong Against Dark, Confused, Petrified, Asleep
Weak Against Light
Spoils
Experience 700
Sers 350
Items Dark Shield, Phantom Card

In Power Master 1, the Phantom appears on the top-most floor of Gora Mansion and will immediately attack after the player grabs the Key in the Treasure Chest. After it is defeated, the Phantom states that it was there to protect Fade.

The Phantom doesn't have any attacking skills, but is strong against Dark-based attacks as well as having immunity to becoming Confused, Petrified, Asleep. However, she is weak to Light-based attacks.

Card Info

Name: Phantom
Health: 2700
Attack: 450
Defense: 200
A spirit who protects Fade.

Cora Castle

Phantom
file:Phantom Copy.png
Enemy Statistics
Species None
Locations Cora Castle
Health 12700
Energy None
Offense None
Defense 400
Power None
Resistance None
Agility 100
Luck 80
Features
Actions Attack (Dark)
Strong Against Dark, Confused, Petrified, Asleep
Weak Against Light
Spoils
Experience 1400
Sers None
Items None

A copy of Phantom is found in Cora Castle, above the copy of GrandHypnock's room. Defeating the Phantom will give the player access to the copy of Swid's room. Her stats have greatly improved, but her skills, strengths, and weaknesses remain the same.

Trivia

Gallery