The Phantom is a ghost boss of Gora Mansion in Power Master 1: A Strange Journey. It has the appearance of a woman wielding a sword and shield. The Phantom's dress also morphs into a sort of tail at the bottom, as well as having a bloodstain on her chest.
Power Master 1
Phantom
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file:Phantom.png
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Enemy Statistics
|
Species
|
None
|
Locations |
Gora Mansion
|
Health
|
2700
|
Energy |
None
|
Offense
|
None
|
Defense |
200
|
Power
|
None
|
Resistance |
None
|
Agility
|
50
|
Luck |
40
|
|
|
|
In Power Master 1, the Phantom appears on the top-most floor of Gora Mansion and will immediately attack after the player grabs the Key in the Treasure Chest. After it is defeated, the Phantom states that it was there to protect Fade.
The Phantom doesn't have any attacking skills, but is strong against Dark-based attacks as well as having immunity to becoming Confused, Petrified, Asleep. However, she is weak to Light-based attacks.
Card Info
Name: Phantom
Health: 2700
Attack: 450
Defense: 200
A spirit who protects Fade.
Cora Castle
Phantom
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file:Phantom Copy.png
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Enemy Statistics
|
Species
|
None
|
Locations |
Cora Castle
|
Health
|
12700
|
Energy |
None
|
Offense
|
None
|
Defense |
400
|
Power
|
None
|
Resistance |
None
|
Agility
|
100
|
Luck |
80
|
|
|
Spoils
|
Experience
|
1400
|
Sers |
None
|
Items
|
None
|
|
A copy of Phantom is found in Cora Castle, above the copy of GrandHypnock's room. Defeating the Phantom will give the player access to the copy of Swid's room. Her stats have greatly improved, but her skills, strengths, and weaknesses remain the same.
Trivia
Gallery
Phantom from Power Master 1
Phantom Copy from Power Master 1