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Difference between revisions of "Power Master: A Strange Journey MV"

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Additional menus and options will also be added. Players can now configure the buttons on their keyboard and controllers, save, load, and delete files from the same menu, and view stat changes within [[Shop]]s. Also revealed is the information of a standard sword, simply called [[Sword]], showing it to have a Counter Attack as well.<ref>https://www.facebook.com/PowerMasterRPG/posts/1353286214716172</ref>
Additional menus and options will also be added. Players can now configure the buttons on their keyboard and controllers, save, load, and delete files from the same menu, and view stat changes within [[Shop]]s. Also revealed is the information of a standard sword, simply called [[Sword]], showing it to have a Counter Attack as well.<ref>https://www.facebook.com/PowerMasterRPG/posts/1353286214716172</ref>


It is also confirmed that the game will utilize side-view battles, along with [[:Category:Magic Spells|magic spells]] and [[:Category:Lances|lances]].<ref>http://powermaster64.deviantart.com/art/Stephan-SV-Actor-654093776?ga_submit_new=10%253A1483037496</ref> Both ''Power Master 1 MV'' and ''Power Master 2'' will be available to download through Steam at launch as well.<ref name=Facebook>https://www.facebook.com/PowerMasterRPG/photos/a.605065082871626.1073741828.604636349581166/1403574666353993/?type=3&theater</ref>
It is also confirmed that the game will utilize side-view battles, along with [[:Category:Magic Spells|magic spells]] and [[:Category:Lances|lances]].<ref>http://powermaster64.deviantart.com/art/Stephan-SV-Actor-654093776?ga_submit_new=10%253A1483037496</ref> Both ''Power Master 1 MV'' and ''Power Master 2'' will be available to download through Steam at launch as well.<ref name=Facebook>https://www.facebook.com/PowerMasterRPG/photos/a.605065082871626.1073741828.604636349581166/1403574666353993/?type=3&theater</ref> [[Geoffrey Bodine]] also returns to the team to provide the artwork for the two games.<ref>https://www.facebook.com/PowerMasterRPG/photos/a.605065082871626.1073741828.604636349581166/1410650945646365/?type=3&notif_t=like&notif_id=1485195397674635</ref>
==Gallery==
==Gallery==
<gallery widths="150" spacing="small">
<gallery widths="150" spacing="small">
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Matt.png|Unfinished spritesheet of Matt
Matt.png|Unfinished spritesheet of Matt
1MV Character Concepts.jpg|Concepts of Stephan, Jennifer, Hamilton, and Helen
1MV Character Concepts.jpg|Concepts of Stephan, Jennifer, Hamilton, and Helen
Stephan_MV_Art.png|Artwork of Stephan
Stephan_MV_Art.png|Concept of Stephan
Jennifer_Art_MV.jpg|Artwork of Jennifer
Jennifer_Art_MV.jpg|Concept of Jennifer
IconSet.png|Icon sheet in progress for both games
IconSet.png|Icon sheet in progress for both games
Stephan_PM1MV_Art.png|Artwork of [[Stephan]] drawn by Geoffrey
</gallery>
</gallery>
==References==
==References==

Revision as of 20:55, 23 January 2017

New.png
This article is about an upcoming game.
Please do not add false or speculative information to the article and please site your sources.
Additionally, once the game is released, this article may need reorganizing.

Template:InfoboxGames Power Master 1: A Strange Journey MV is an upcoming game in the Power Master series, officially announced on November 22nd, 2016 with the release of late 2017 in mind. It is a remake of Power Master 1: A Strange Journey with updated graphics, new characters Matt and Alice, and new mechanics. It is being developed alongside Power Master 2: The Legend as well.[1]

A later post by Alexander Bodine showed several swords, a few axes, and a number of scripts that will be in the game, or are at least being tested for the game. Of the weapons, some returning ones are Iron Sword, Fire Sword, and Silver Axe, along with some new ones such as Platinum Sword, Attack Slayer, and Stephan's Blade. Of them, only Stephan's Blade's info is shown, which also confirmed a use of Counter Attacks.[1]

Of the scripts, the slippery tiles found in areas like Lora Grotto return, as well as various expansions to the message, saving, and controller configuration systems are added. Most of the scripts provided are from the Yanfly Engine database.[1]

Additional menus and options will also be added. Players can now configure the buttons on their keyboard and controllers, save, load, and delete files from the same menu, and view stat changes within Shops. Also revealed is the information of a standard sword, simply called Sword, showing it to have a Counter Attack as well.[2]

It is also confirmed that the game will utilize side-view battles, along with magic spells and lances.[3] Both Power Master 1 MV and Power Master 2 will be available to download through Steam at launch as well.[4] Geoffrey Bodine also returns to the team to provide the artwork for the two games.[5]

Gallery

References

Template:PM1MV